Due to rigorous measures made by the Google-team the following games can no longer be obtained in the playstore. To make sure you still have the most recent version, we offer these games on this website.
All advertising, but one in the beginning of the game, have been removed.
Our appologies for the inconvenience. Please support our sponsor so we can keep bringing you these wonderfull games inspite of google attempts to ruin us!

Numerous games playable by mobile enabled website. Try for free, or take a little gamble for real money.
download Oranje

This is the 6-7 and 9 card variant of the game, unique to the app store. Still Google titled this app as "duplicate content".
install Crash/ Brag on your android device

There are many variants to the game of rummy, it is however a mistake to say if you seen one rummy-game you have seen them all. This variant has its own unique challenges.
install Gin Rummy on your android device

Inian Rummy is a lot more popular than this original game where the other rummy-variants are derived from.
install Rummy on your android device

Typical kids game with a lot of variants. We selected the most played one.
install Go Fish! on your android device

Unique to the app store is this hearts variant that also includes the Dutch version of the game where the jack of clubs is 2 points, making the game a little more challenging.
install Hearts/ Dutch Hearts on your android device

We have integrated the standalone Kraken into our existing Klaverjas app, as recommended by Google. If you payed of the adds, you can get restitution for buying of the adds in Klaverjas. Please contact us. (see email below)
download Kraken and Klaverjas

A popular and challenging card-game. A solitaire type game played with two players.
install Russian Bank/ Crapette on your android device

A stack building card-game. where you can only start with a seven.
install Sevens/Fantan on your android device

The following games can still be found in the playstore. At this point we do not offer them here, but this may change in the future.

From Holland with love: Klaverjas. An ingenious card game. Choose wisely when you pick a trump suit and collect more than half of the points available. But you don't have to do it alone: your partner will support you. Communicate with her by cards and get the maximum result!

Each player has eight cards. One of the players chooses the trump suit. The trump suit gives the jack and the nine extra value. Then the game begins. Play your cards with strategy. Remember: the trump suit always wins.

Try to collect more than half of the points together with your partner. If you don't succeed, you will get 'wet' and lose all the points to your opponents. But if you manage to get all the points, you get 100 points extra. And there is more to gain! If you win a trick that contains a run or a set you get bonus points. If this is the trump suit you get even more!

Good luck! If you like this game, you might also want to take a look at our "kraken" app in the playstore.

There are many related games from other parts of the world going by names such as Klabberjass, Clabber, Kalabriás, Clobyosh and also Belote.

  1. Choose the right strategy
  2. Communicate with your partner
  3. Defeat your opponents together

get Klaverjas here!

** If you doubt our scoring, read these rules. You need a first and second life before scoring begins! **

Easy to understand, challenging to play! Originating from India this game of Rummy is conquering the world! So watch out! It will get to you before you know it and you will have a hard time cutting yourself loose.

The objective is easy: get rid of your penalty points as soon as possible. You can do this by collecting runs (at least three consecutive cards of the same suit) or sets (three or four of the same cards from different suits). But you need at least two runs before the scoring starts. And one of this runs has to be without a joker!

Each turn you take a card and discard one. Are you the first that has a hand full of runs and sets? The game is yours! The faster you achieve this, the bigger the chance you leave your competition far behind. And that will boost your statistics!

  1. A highly addictive card game;
  2. Get rid of your penalty points as soon as possible;
  3. Improve your play;
  4. Boost your statistics!

get Indian Rummy here!

Spite & Malice is a competitive patience game for two players. Each player starts with a hand containing 5 cards, a pay-off pile containing 20 cards and 4 empty side stacks.

In the middle of the table there are 3 empty center stacks and the stock pile containing the remainder of the cards.

The object of the game is to be the first to empty your pay-off pile.

The centre stacks are build up from the ace upwards, independent of suit. So the first card can be the ace of diamonds followed by the two of spades, the three of hearts, etc. Kings are wild. This means that you can play king on any centre stack and it will turn into a card that fits on the card already on the stack. For instance if you play the king of spades on a ten of clubs the king will turn into a queen.

When a centre stack is completed (by playing a queen or king on a jack) the stack is shuffled into the stock pile.

You can place any card on the side stacks, independent of which cards are already there. Only the top card of each side stack is accessible though, see below.

At the start of your turn you receive cards from the stock pile to bring your hand back up to a total of 5 cards. In your turn you can play a number of possible moves:

  • Play the top card from your pay-off pile onto one of the center stacks.
  • Play the top card from one of your side stacks onto one of the center stacks.
  • Play a card from your hand onto one of the center stacks.
  • Play a card from your hand onto one of your side stacks. This ends your turn.

The game ends when one player plays his/her last card from the pay-off pile onto one of the centre stacks. This player wins the game and receives the number of cards on the other players pay-off pile as points.

The game also ends when the stock is depleted. When this happens the game ends in a tie and neither player scores any points.

The first player to reach 50 points wins the match!

get Spite & Malice here!

Experience this revolutionary augmented reality ghost hunting game. Walk or run around using GPS and your phone's camera to find and catch virtual ghosts.

The game starts out as a fun navigation game but at higher levels it becomes a genuine fitness game if you want it to.

The game offers statistics, awards, titles, records, and most of all a whole lot of fun!

  • If you have trouble with the GPS reception, try to play in an open area
  • If the ghosts do not appear at the correct position in "camera mode", you might need to reset the compass by making some figure-eight motions with your phone.

** Android Developer Challenge II prize winner **

get Spectrek here!

This is the classic card game Cassino (also known as Casino or California Cassino), an interesting "fishing" game.

A regular 52 card deck is used. Each numeral card (ace-ten) is counted as its numerical value (ace = 1, two = 2, etc). The aim is to capture cards from a layout on the table, by playing a card from your hand which matches in number a table card or the sum of several table cards.

  • In case of a capture, the player picks up this card and the captured cards.
  • If there is no capture the played card remains face up on the table.
  • You can also use the card in your hand to form or extend a build on the table.

if you have a five and a two in your hand you can add the two from your hand to a three on the table to form a build of rank 5, which can only be taken by a five.

Although Cassino is easy to grasp and simple to learn, it also offers challenging game play for more advanced players!

get Cassino here!

Schwimmen or Thirtyone is a popular card game from Germany/Austria that is also gaining ground in the US. It is a commerce-type game where you exchange cards with open cards on the table to increase the value of your hand.

The object of the game is to get as close to 31 points as possible with 3 cards of the same suit. The ace is worth 11 points, the king, queen, jack and ten are worth 10. The other cards (9, 8, 7) are worth their face value.

At the start of the game each player is dealt 3 cards and 3 cards are also placed face down on the table. The first player can accept their hand or exchange their hand with the cards on the table.

After this the cards on the table are turned face up and the next player (clockwise) plays first. At your turn you may exchange one card from your hand with one of the cards on the table.

In the first and last round, if you do not want to exchange a card you may pass instead. You are always allowed to pass after your turn.

Instead of exchanging one card you can elect to exchange all your cards with the cards on the table. In this case you pass automatically.

When all players except one have passed, that one player gets one more turn before play ends.

When a player has 31 points his/her cards are turned face up and all players get one more turn before play ends.

get 31/Schwimmen here!

This is a popular card game played all over the world in different variations. It has even been released commercially with special cards under the name "Uno". We use the rules that are most common in the United States.

Short summary of the rules:

The object of the game is to get rid of the cards in your hand by playing them on the discard pile, where either the face or the suit of the card you play must match the face or the suit of the top-most card on the discard pile. If you cannot play a legal card or if you do not want to play a card you must take a card from the stock pile.

Some action cards have special meaning:

  • Any eight can be used to change the current suit (hence the name: Crazy Eights).
  • When a two is played the next player must take 2 cards and must skip a turn.
  • When a queen is played the next player must skip a turn.
  • When an ace is played the direction of play changes.
  • When a joker is played the next player must take 5 cards but is allowed to play again.

This is the game Crazy 8's in a nutshell, more elaborate rules can be found under the info button in game.

  • A free card game that offers a lot of fun
  • Another popular game in the Games4All series
  • A world-famous game that everybody knows
  • Do not get stuck with a joker or worse!
  • Improve your statistics, improve your play

get Crazy Eights here!

Chinese Ten is an Oriental fishing game. The game is played with a standard deck of 52 cards. At the start of the game, each of the three players receives 8 cards and 4 cards are placed face up in the middle of the table. The remaining cards form the stock pile.

The object of the game is to capture cards from the table. A numeral card from ace (1) to nine captures another card if the values add up to 10. For instance, a three captures a seven, a nine captures an ace, and a five captures a five. Tens and picture cards can only capture cards of the same rank, so a jack can only capture another jack. Suits do not matter when it comes to capturing cards, but they do when scoring (see below).

At your turn you play one card from your hand. If this card captures a card on the table you take them both, otherwise your card is added to the cards already on the table. Whether you captured or not, the top card of the stock is turned face up. If this card captures a card from the table you take both. Otherwise the stock card is added to the table. After this the turn passes to the next player.

Note that each card can only take a single card from the table.

Special cases:

  • If the initial layout contains three kings, three queens, three jacks, three tens or three fives, then the fourth card of that rank captures all three matching cards.
  • If the initial layout consists of four kings, four queens, four jacks, four tens or four fives, then the dealer automatically captures the four of a kind.

These rules are necessary so at the end of play, no cards are left on the table.

Scoring: At the end of play, the cards captured by each player are scored according to these rules:

  • Red 2-8: Face value
  • Red 9-king: 10 points each
  • Red aces: 20 points each
  • Ace of spades: 30 points

The match ends when a player reaches 1000 points. The player with the most points wins the match.

Red Frog Black Frog (Gob Dum Gob Dang): The only difference in this variant is the scoring:

  • Black 2-9: Face value
  • Black 10,J,Q,K: 10 points each
  • Ace of spades: 50 points
  • All other cards are worthless

get Chinese Ten here!

This is the Games4All version of Euchre:

  • Smooth gameplay
  • Excellent AI
  • Duplicate play mode (compare your results with others)

Euchre is a card game that is popular in a large portion of the English speaking world. Games4All offers you the North American variant, which is the most widely played.

Euchre is a trick-taking game for four players in fixed partnerships, with partners sitting opposite from each other.

Each player is dealt 5 cards from a deck consisting of 24 cards: 9, ten, jack, queen, king, ace from each of the four suits.

The trump suit has 7 cards, from high to low:

  1. Right Bower: the jack of the trump suit
  2. Left Bower: the other jack of the same color as the trump suit
  3. Ace
  4. King
  5. Queen
  6. Ten
  7. Nine

The other suits have 6 or 5 cards: Ace, King, Queen, (Jack), Ten, Nine.

After the deal one of the remaining cards is turned face up. This up-card is used in the first round where each player is turn is offered the suit of the up-card as trump beginning with the player after the dealer. If a player accepts, that player becomes the leader and the up-card is given to the dealer. The dealer must then discard one of his cards and play begins.

If a player rejects the trump suit, the next player is given a chance. When all four players reject the trump suit, the up-card is removed from the game and the first player is allowed to select a trump suit from the remaining suits. If that player passes, the next player may select a trump suit. If all four player pass the game ends in a tie. the dealer is allowed to select one of the remaining three suits as trump.

Before play commences, the leader may choose to "go alone". This means his partner will not participate in this hand, effectively making this a three-player hand.

The player to the left of the leader leads the first trick. Any card may be led and each player in clockwise order must follow suit if possible. A player who cannot follow suit may play any card.

The winner of the trick is the player who played the highest trump card, or the highest card of the suit led if no trump was played. The left bower is considered to belong to the trump suit for all intents and purposes. The winner of the previous trick leads the next trick.


  1. If the leader plays alone and wins 5 tricks the lead team scores 4 points.
  2. If the lead team wins 5 tricks without playing alone they score 2 points.
  3. If the lead team wins 3 or 4 tricks they score 1 point.
  4. Otherwise the lead team is euchred and the defenders score 2 points.

The first team to score 10 points wins the match.

get Euchre here!

Table Top Cribbage is a layout game that uses Cribbage scoring. Players take turns placing cards to a 5 by 5 layout. You must try to form rows which score as highly as possible as cribbage hands while your opponent tries to do the same for the columns.

A regular deck of 52 cards is used. At the start of the game, each player receives 12 cards face down in a stack. One card is dealt face up to the middle of the table.

At the start of your turn, the top card of your stack is turned face up. You can now place the card on any empty space on the table that touches a card already on the table. After you have placed the card, it is your opponents turn to do the same.

After all cards are placed, the table is scored using standard Cribbage scoring. You receive the row scores while your opponent receives the column scores:

  1. 15: Any combination of pips that adds up to 15 is worth 2 points. Picture cards count as 10, aces count as 1.
  2. Pair: Any pair of cards with the same rank are worth 2 points.
  3. Runs: Any run of three cards of consecutive rank is worth 3 points. A run of four cards is worth 4 points and a run of five cards is worth 5 points.
  4. Flush: Five cards of the same suit are worth 5 points (4 card flushes do not count!)

For example: a row containing 4/5/5/6/6 contains four runs of three cards, two pairs, as well as four fifteens, resulting in 26 points.

The first player to reach 121 points wins the match.

get Table Top Cribbage here!

"The most important places on a map ar the places we haven't been yet"

― Jennifer Zeynab Joukhadar, The Map of Salt and Stars

Most people feel the attraction of filling in the blanks on their personal map of places they have visited. Now there is an Android app that makes this map explicit.

How does it work?

Trailblazer offers a totally unique way for users to explore the world around them. It does this by dividing the map into sectors which can either be ‘discovered’ or ‘undiscovered’. The size of these sectors depends on the selected area and difficulty level.

Areas contain Points-Of-Interest that can be uncovered by visiting them. Where sectors can be collected simply by having the tracker running in the background, POI must be collected actively.

  • Automatic background tracking of discovered sectors
  • Over 1 million areas to choose from worldwide, most playable at 4 difficulty levels
  • Over 10 million Points-Of-Interest (POI) to collect
  • POI and area achievements
  • Can be used without internet connection with minimum degradation in functionality (for instance while hiking)
  • Privacy proof: location data never leaves the user’s phone except when exporting backups
  • Extensive backup support, backups can be exported to Google Drive
  • Easy sharing of map progress and achievements on social media

    get Trailblazer here!

Every player gets 8 cards, the remaining cards form the stock pile. When it is your turn you can ask either Sam or Isis for a card you are missing. This must be from a book you already have at least one card from.

If the player does not have the card, your turn is finished and you receive a card from the stock. Now it is the turn of the player you asked from. A complete set of 4 card forms a "book" and is worth 1 point. The hand is done when all books are complete. The player with the most points wins the hand.

The SugarKidsClub and this version of Go Fish! are iniatives of the Dutch diabetes association (DVN in Dutch). Their website can be found at (in Dutch).

To contact the DVN you can email to or write to:
Diabetesvereniging Nederland
Postbus 470
3830 AM Leusden

get Go Fish! SugarKidsClub here!

EMPIRE, taking over the world!

In this turn-based strategy game the world is in your hands!

But... it's not going to be easy. You'll need all your tactical and strategic skills to make the world YOUR world. Build tanks, air-planes, ships and submarines to conquer all the cities you encounter. You will need them to expand your army faster. Your final goal: the annihilation of the red army.

Be aware... the enemy is wide awake! Before you know it they'll come banging at your gates, and the only thing you can do is watch how your world slowly turns red.

This game is also known as 'Stragic Conquest'. Empire is the ancestor of all turn-based strategy war games. It offers world discovery, fog-of-war (you can only see enemies directly adjacent to your units and cities), intense combat and great strategic opportunities.

get Empire here!